Fun, but some bad design choices
At first I really liked this game, but the more I played it the less I liked it. Here are a few issues I have...
I really dont like how the user isnt rewarded for winning games... that really makes no sense to me. They should get coins or unlockables for winning games, period. By not, it doesnt really give the user a lasting reason to play.
When the user levels up, they should be rewarded with more then 5 measly coins in the higher levels. The user should at least get a coin for each level they are (i.e. 10 coins when they become level 10), if not more.
Less popular items should unlock in the store when the user hits the higher levels. There are obviously some less popular items in the store, so why not at least make those free to users who have hit level 10, 20, 30 etc. Give the user some incentive to play the game longer than a few days.
Thats my rant. Fun gameplay, but definitely lacking polish and lasting playability.
Zordock about
Hanging With Friends Premium, v4.32